gameforge - v0.1.12
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    Enumeration UPDATE_PRIORITY

    Represents the update priorities used by internal PIXI classes when registered with the PIXI.Ticker object. Higher priority items are updated first and lower priority items, such as render, should go later.

    PIXI

    Index

    Enumeration Members

    Enumeration Members

    HIGH: 25

    High priority updating, used by PIXI.AnimatedSprite

    25
    
    INTERACTION: 50

    Highest priority used for interaction events in PIXI.EventSystem

    50
    
    LOW: -25

    Low priority used for PIXI.Application rendering.

    -25
    
    NORMAL: 0

    Default priority for ticker events, see PIXI.Ticker#add.

    0
    
    UTILITY: -50

    Lowest priority used for PIXI.BasePrepare utility.

    -50