The renderer this System works for.
Begin TransformFeedback
DrawMode for TransformFeedback
Optional
shader: ShaderA Shader used by TransformFeedback. Current bound shader will be used if not provided.
Bind TransformFeedback and buffers
TransformFeedback to bind
Protected
contextSets up the renderer context and necessary buffers.
Protected
createCreate TransformFeedback and bind buffers
TransformFeedback
WebGLTransformFeedback
Generic destroy methods to be overridden by the subclass
Disposes TransfromFeedback
TransformFeedback
Optional
contextLost: booleanIf context was lost, we suppress delete TransformFeedback
End TransformFeedback
Unbind TransformFeedback
TransformFeedbackSystem provides TransformFeedback of WebGL2 https://developer.mozilla.org/en-US/docs/Web/API/WebGLTransformFeedback
For example, you can use TransformFeedbackSystem to implement GPU Particle or general purpose computing on GPU (aka GPGPU).
It also manages a lifetime of GLTransformFeedback object
Memberof
PIXI