Protected
X-component of top-left corner (x0,y0)
.
X-component of top-right corner (x1,y1)
.
X-component of bottom-right corner (x2,y2)
.
X-component of bottom-left corner (x3,y3)
.
Y-component of top-left corner (x0,y0)
.
Y-component of top-right corner (x1,y1)
.
Y-component of bottom-right corner (x2,y2)
.
Y-component of bottom-right corner (x3,y3)
.
Stores a texture's frame in UV coordinates, in which everything lies in the rectangle
[(0,0), (1,0), (1,1), (0,1)]
.(x0,y0)
(x1,y1)
(x2,y2)
(x3,y3)
Memberof
PIXI