Number of items in array or the collection of image URLs to use. Can also be resources, image elements, canvas, etc.
Optional
options: ISizeOptions to apply to PIXI.autoDetectResource
Protected
_Internal height of the resource.
Protected
_Internal width of the resource.
Bound baseTexture, there can only be one.
Readonly
destroyedIf resource has been destroyed.
true
if resource is created by BaseTexture
useful for doing cleanup with BaseTexture destroy
and not cleaning up resources that were created
externally.
Readonly
itemDirty IDs for each part.
Readonly
itemsCollection of partial baseTextures that correspond to resources.
Readonly
lengthNumber of elements in array.
The url of the resource
The height of the resource.
Has been validated
The width of the resource.
Set a baseTexture by ID, ArrayResource just takes resource from it, nothing more
Zero-based index of resource to set
Set a resource by ID
Zero-based index of resource to set
Call when destroying resource, unbind any BaseTexture object before calling this method, as reference counts are maintained internally.
Destroy this BaseImageResource.
Protected
initUsed from ArrayResource and CubeResource constructors.
Can be resources, image elements, canvas, etc. , length should be same as constructor length
Optional
options: IAutoDetectOptionsDetect options for resources
Trigger a resize event
X dimension
Y dimension
Set the style, optional to override
yeah, renderer!
the texture
texture instance for this webgl context
true
is successHas been updated trigger event.
Upload the resources to the GPU.
Static
testAbstract, used to auto-detect resource type.
The source object
Optional
_extension: stringThe extension of source, if set
A resource that contains a number of sources.
Memberof
PIXI